Distributes the damage stored in all your Holy Barriers equally and refreshes their durations.
Aegis of Faith
Reduces the damage you receive by 5% for 6 seconds after parrying.
Angelic Harbinger
Increases the critical strike chance of Retribution by 50% of your current critical strike chance.
Ascetic Training
Increases your Luck by 5%.
Atonement
Grants Crusader Blow a 33% chance to inflict {0} damage over 10 seconds.
Blessed Chrism
Cleanses 1 harmful Disease effect from a friendly target every 2 seconds for 30 seconds. Consumes 2 Canons of Light.
Blessed Light
Increases the healing done by Light Infusion, Healing Touch, Surge of Light, and Heavenly Nova by 10%.
Challenge
Recites a prayer that compels the target to attack you. The target must inflict damage equal to 10% of your total health before they can attack another target.
Condemnation
Detonates the Marks of the Pariah on the target and inflicts {0} damage over 16 seconds. For each stack of Mark of the Pariah, the damage is increased by {1}. If Crusader Blow is used while Condemnation is active, it generates additional threat.
Crusader Blow
Inflicts {0} to {1} damage and stamps the target with a Mark of the Pariah.
Deliverance
Removes all of the damage in the first Holy Barrier without breaking it.
Departing Light
Increases the amount of healing you receive by 3% for 10 seconds after a Holy Barrier fades.
Disciple's Power
Increases your Strength by 5%.
Divine Antagonism
Grants Crusader Blow and Retribution a 15% chance to increase your damage dealt to that target by 5% for 6 seconds.
Divine Gift
Grants Crusader Blow a 25% chance to not cost energy after a successful parry.
Divine Purpose
Increases your Conviction by 5%.
Divine Sentence
Grants Crusader Blow a 5% chance to knock the target down.
Faith's Grace
Causes Overcome to restore health equal to 15% of the damage stored in the Holy Barrier, but no more than 25% of your maximum health.
Healing Touch
Heals a friendly target for {0}. The target's health must be less than 95%. The spell exhausts you for 15 seconds, making you unable to gain energy and reducing your movement speed by 50%. Consumes 3 Canons of Light.
Holy Barrier
You can create Holy Barriers that delay the damage you take for 10 seconds. After 10 seconds you will take all of the damage stored in the barrier. The barrier can be broken or modified with various spells.
Holy Champion
Grants Crusader Blow a 33% chance to reduce the damage in the first Holy Barrier by 3%.
Holy Flare
Causes Healing Touch to increase the healing received by the target by 20% for 60 seconds.
Illumination
Grants you 1 Illumination effect when you receive critical damage. Each effect Increases your Endurance by 5%. One effect is removed for each hit you receive.
Light Infusion
Heals the party member with the least health for {0} over 12 seconds. Damage taken by the party member reduces the duration of the effect. The effect may only be applied once every 20 seconds. Consumes 2 Canons of Light.
Lust for Revenge
Increases your movement speed by 30% for 3 seconds after using Deliverance.
Monk's Reflexes
Increases your Agility by 5%.
Overcome
Reduces the damage in the first Holy Barrier by 40% and {0} additional damage. Breaks the Holy Barrier.
Penance
Detonates the Marks of the Pariah on the target and inflicts {0} to {1} damage. Silences the target for 1 second for each stack of Mark of the Pariah. Restores 5 Canons of Light.
Pious Anger
Reduces the cooldown duration of Crusader Blow by 10%.
Pulsing Light
Reduces the damage in the first Holy Barrier by 3% every 3 seconds.
Rage of the Righteous
Increases the critical strike damage of Righteous Word by 25% of your current critical strike chance.
Renewed Courage
Breaks all fear effects and grants immunity to them for 10 seconds.
Reparation
Calls on the Light to resurrect a fallen ally with a small amount of health and mana. Can be used in combat.
Restless Defender
Reduces the cooldown duration of Deliverance by 10%.
Retribution
Detonates the Marks of the Pariah on the target and inflicts {0} damage. For each stack of Mark of the Pariah, the damage is increased by {1}. Reduces the target's movement speed by 20% for each stack of Mark of the Pariah. Restores 15 energy and 10 additional energy for each additional Mark of the Pariah.
Righteous Cause
Reduces the cooldown duration of Penance by 10%.
Righteous Fortitude
Increases your Stamina by 5%.
Righteous Word
Recites a prayer that inflicts {0} to {1} damage and stamps the target with a Mark of the Pariah.
Sacred Sunrise
Detonates the Marks of the Pariah on the target and inflicts {0} damage to all surrounding enemies. For each stack of Mark of the Pariah, the damage is increased by {1}. The target is also hit with physical damage equal to 33% of the Holy damage dealt.
Saintly Aura
Heals all party members for {0} over 5 seconds.
Searing Justice
Causes Challenge to inflict {0} damage every second for 8 seconds.
Solemn Prayer
Recites a prayer that restores up to 10 Canons of Light. Cannot be used in combat.
Strength of Faith
Your Strength affects your Intelligence and your Expertise affects your Perception.
Strike of Justice
Causes you to rush to the target and inflict {0} to {1} damage. Stuns the target for 3 seconds, making them unable to move or use abilities.
Swift Reprisal
Reduces the cooldown duration of Righteous Word by 15%.
Sword of the Just
Reduces the cooldown duration of Strike of Justice by 15%.
Tenacity
Reduces the damage in the first Holy Barrier by {0}. Refreshes the duration of the Holy Barrier and makes it the last one in line.
Vengeance
Increases your damage dealt by 200% for 20 seconds when a group member dies.
Vindication
Breaks the first Holy Barrier and reflects 30% of the stored damage to the target. Cannot exceed {0} damage.
Wave of Life
Grants Retribution a 33% chance to heal all party members for 5% of their total health for each stack of Mark of the Pariah detonated. The initial radius is 10 yards, and it increases by 10 yards for each additional Mark of the Pariah.